The base version of the mod incorporates several smaller mods however, larger mods are supported with a patch that enables displays for new items added for those mods, or, in the case of items that are present in both mods, removes/replaces the item in the base mod.
However, this inspired him to reuse an idea he had for an Oblivion mod - a museum similar to the Mournehold Museum from The Elder Scrolls III: Morrowind, with more player interaction - and thus Legacy was born. After spending several hours setting up displays, he decided to try and tinker in an attempt to add more display cases, which led to him screwing up his download of the mod. icecreamassassin, already having experience from modding The Elder Scrolls IV: Oblivion, was inspired to come back to Skyrim, and one day stumbled upon the mod Elysium Estate.
The story of this mod's creation begins with the release of the Creation Kit.